Houseplay
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    • Getting Started
      • How Houseplay is organised
      • Your first carnival: from school setup to ready to run
      • Choose the right carnival setup for your school
      • How will competitors take part?
      • Live entry or paper-first operation?
    • Setting Up Your School
      • Complete the organisation setup wizard
      • Set up houses and colours
      • Set up grades and year levels
      • Set up carnival types
      • Create and edit event types
      • Set up venues and lanes
      • Create divisions and allocate points by placing
      • Prepare a student file that will import cleanly
      • Import students from CSV or Excel
      • Add or edit a student manually
      • Delete students individually or in bulk
      • Import school records
      • Add and maintain school records manually
      • Invite a team member and manage their role
    • Building a Carnival
      • Grade or age: which grouping fits your school?
      • Use last year's carnival as your starting point
      • Create a carnival
      • Edit a carnival’s settings
      • Register every student in a carnival
      • Choose how to add events
      • Copy events from an earlier carnival
      • Add, edit and delete an event
      • Bulk-create events
      • Import events from CSV or Excel
      • Add and remove competitors from an event
      • Create teams and assign team members
      • Import competitors into events
      • Assign competitors to lanes
      • Create an event pool and its first heats
      • Bulk-create event pools
      • Choose an event-pool distribution method
      • Automatically add eligible competitors to a pool
      • Manage nominations manually
      • Automatically manage first-round events
      • Advance competitors through heats and finals
      • Build the carnival program
    • Running the Carnival
      • Carnival-day readiness checklist
      • Prepare printed forms for a paper-first carnival
      • Enter results for an individual event
      • Enter paper results after the carnival
      • Review potential school records
      • Complete or reopen an event
      • How student and house points update
      • How house points and champion students are calculated
      • Add or remove bonus points
    • Reports
      • Which report should I use?
      • How to download a report
    • Account & Billing
      • Subscriptions, student limits, and plan changes
      • Switch between organisations
      • Update billing details and download receipts
    • Troubleshooting & FAQ
      • House points or champion totals look wrong
      • A student row failed to import
    Support/Running the Carnival

    Running the Carnival

    Results, live scoring, the billboard and points.

    Start here

    Guide

    Carnival-day readiness checklist

    Check access, event lists, programme, result entry and paper backups before the first event.

    Browse in order

    Guide

    Prepare printed forms for a paper-first carnival

    Prepare the programme, competitor sheets and result forms staff need to run a carnival on paper.

    Tutorial

    Enter results for an individual event

    Record measured results or use the position buttons, then see the placings on Events.

    Tutorial

    Enter paper results after the carnival

    Transfer official paper results into Houseplay and verify that they saved.

    Tutorial

    Review potential school records

    Accept a potential school record from its badge or during event completion.

    Tutorial

    Complete or reopen an event

    Finish an event after checking its results, or reopen it to correct the score.

    Guide

    How student and house points update

    Understand when event results award student points and how those points contribute to house totals.

    Guide

    How house points and champion students are calculated

    Understand event scoring methods, team and bonus points, and the filters used to rank champion students.

    Tutorial

    Add or remove bonus points

    Award bonus points to a house and remove an award entered in error.